I hate writer's block, and I've just hit a huge boulder's worth of it for Engraven. The bunny wants to move on to Chronicles already. "Enough muddling around!" It's shouting (betwixs gnawing on my left leg), "Drop Engraven, put up 'Raistlin's daughter and let's get on with the ACTION!"
As much as I agree, I'm ready to tackle Chronicles, I want to finish Engraven. The problem is I'm not sure what to do with it. I'm not sure whether to make this a purely action-base story where Raistlin and Dalamar discover the spell and fry goblins, or whether to play up Dalamar's reaction to Raistlin's Test.
I was planning the second to begin with, but now I think I'll regelate that to subtext and work on the adventure aspects. Our two mages will be tackling Draconians and all sorts of comers in a few years, they'd better get some practice!
I'm still toying with the spell, it's either going to be a ray-type or a cone. Maybe it's flexible and you can use it either as a powerful blast of energy or as a weaker (but larger) spread. Yeah, that sounds cool.
Note: it's pure magic, so elemental res. doesn't count. Since Dragonalnce is a D&D style setting, I'd be better off writing it as a Player's Handbook spell.
And a name, my minds stuck on 'Chronal Blast', but Chronal doesn't fit since the spell has nothing to do with time. _____ Blast then. Actually, since Raistlin and Dalamar have no idea what it's called and what it really does, maybe, they'll call it Chronal Blast? That might work.
Got the history down though, it's one of the primal spells of Krynn, "Destruction". The Gods hid it away to keep it from prying mortal hands setting up all kinds of wards and things to keep people out. Only after first the Cataclysm and then the more localised explosion of Zhaman, the wards have become pretty damaged, but now the Gods are waiting for mortals to find them again (all except Takhisis, and she's been too busy), they haven't had the chance to renew the wards. So the doors are hanging open, so to speak, and they've just let in the worst possible pair of treasure hunters!
The tablet the spell is scribed on (all Epic spells are on tablets, they wouldn't be 'Epic' otherwise ;) ) has also been pretty cracked, but is unfortuanantly still legible, the power of the spell had kept the incantation is one piece, but the description is pretty wreaked. Raistlin and Dalamar work out that it's some sort of damaging spell, but the power of it escapes them.
Still unsure how to fit in the Legends bit, maybe Raistlin hikes down there one day and learns a bit more about the spell, of course, the wards wouldn't have faded so much, but Raistlin's more than powerful enough to blast his way through. That would be brilliant! I could describe the damage in Engraven, and in my version of Legends I could write about how they got to that state! Gotta love the river of time!
Okay, enough spolier stuff here, the block had effecively been demolished, bring it on Bunny!
Skull Bearer.